Category:Golden Stand Discs

Golden Stand Discs are discs found throughout the game, and an integral part of gameplay. Each disc contains one Stand ability, each with its own unique characteristics. Discs can be equipped in one of three slots: Attack, Defense, and Ability.

Identifying Discs
The name of a Golden Disc is never obscured; however, the stand sprite will not display until the disc is properly identified. To identify a disc, simply equip it in one of Diavolo's Ability Slots. To view the full information on a disc, select the final option in the drop-down menu.

Stats
A Disc has three Stats: Attack, Defense, and Capacity. For more information on combining discs, see Disc Fusion.
 * 1) Attack - These Attack points are added to Diavolo's Attack stat, making his physical attacks stronger.
 * 2) Defense - Same function as Attack but adds to Diavolo's Defense instead.
 * 3) Capacity - Displayed as "Tracks" in a Disc's full description. The capacity is the amount of blank tracks available. These "tracks" are basically special skills or bonuses a disc grants, i.e. can attack from two spaces away. You can add tracks by combining discs or by encountering Black Sabbath, and add blank tracks using the Bow and Arrow.

Passive Abilities
Each disc has a Passive Ability, an ability that takes effect simply from having it equipped. Although any disc can be equipped in any of the three slots, some of their abilities only activate when placed in a certain slot; for instance, Gold Experience's damage reflection ability only activates when the disc is equipped in Diavolo's Defense slot.

To find out what disc goes where, simply look at the disc's description - at the bottom, there will be a sentence of text in a certain color.
 * Yellow text indicates that the disc should go in the Attack Slot.
 * Orange text indicates that the disc should go in the Defense Slot.
 * Magenta text indicates that the disc should go in the Ability Slot.
 * Green text indicates that the disc can go anywhere and have its Passive Ability take effect.

Active Abilities
In addition, every Golden Stand Disc has an Active Ability, an ability that takes effect when the disc is manually used from the Inventory. For example, using Echoes Act 3 on the opponent Diavolo is facing will slow them down.

Unless the disc has been upgraded, all Golden Discs are one use only. After using its Active Ability, the disc will break.

Hidden Abilities
Some discs have a Hidden Ability, a characteristic or ability of the disc not immediately revealed to the player. For example, with Red Hot Chili Pepper equipped, walking on water tiles will damage Diavolo.

Upgrading a Disc
Golden Stand Discs can be upgraded by various means.

Most commonly, Golden Discs are upgraded using Manga Volumes collected during runs. To upgrade a disc, simply use a Manga Volume from Diavolo's Inventory and select a disc.

In order for it to work, the Manga Volume must have at least one appearance from the Stand. For example, a Steel Ball Run volume will upgrade In a Silent Way, because In a Silent Way appeared in Steel Ball Run. However, if the player were to use that same Steel Ball Run volume on Hermit Purple, it would not work.

When a disc is upgraded, the disc will be affected in two ways: Discs can also be degraded, i.e. by the Ratt trap.
 * 1) It will gain one more use of its Active Ability.
 * 2) It will obtain a +1 next to its name (or +2, +3, etc. depending on how many times it has been upgraded). The number indicates a changed stat.

Disc Synergies
Some discs, when equipped simultaneously, provide an additional bonus. Usually, equipping two of the same kind of disc will add one point to Diavolo's Willpower (i.e. Hermit Purple in Attack Slot + Hermit Purple in Defense Slot). Some synergies relate to the Stands' appearance in the manga, such as Weather Report + Diver Down.

Typically, it only activates when the two discs are equipped in the Attack and Defense Slot.

Cursed Discs
Occasionally, the player may find a Cursed Disc. As the name implies, the disc is cursed, meaning it cannot be removed by any conventional means like dropping or throwing the disc. The disc also cannot be unequipped, and Diavolo won't be able to use its active ability.

Normally, the player won't be able to tell that the disc is cursed until it is equipped, after which Diavolo will appear to be wrapped in vines. After the curse is discovered, red text will appear in the disc's description.

There are various ways to remove or purify a cursed disc:
 * A Whitesnake trap can remove (but not purify) a cursed disc.
 * Upgrading a disc with a Manga Volume will purify the disc.
 * Pucci's Disc will purify any disc it is used on.
 * Sometimes certain items will purify certain disks (i.e. Water of Kilimanjaro will purify Civil War).

Any Golden Stand Disc can be cursed, and Cursed Discs are usually found randomly. Although some discs are always cursed, such as Anubis and Superfly, they are not distinct from regular Cursed Discs in any other way.